Monster Tiers

Enemies are classified into 'Tiers' based on stats/difficulty.

As of now, there are a total of 12 tiers with each tier being stronger than the previous one.

Tiers and they're stats are as follows (this applies for all NPC that are enemies in the game even though each have a unique set of abilities.)


 * Tier 1 - Hp : 100   Dmg : 10


 * Tier 2 - Hp : 200   Dmg : 20


 * Tier 3 - Hp : 400   Dmg : 40

'''
 * Tier 4 - 'Hp: 800     Dmg: 80 - Such enemy doesn't exist yet, but this is what the math says would be said enemy's stats.''


 * Tier 5 - Hp : 1600   Dmg : 160


 * Tier 6 - Hp : 3200   Dmg : 320


 * Tier 7 - Hp : 6400   Dmg : 640


 * Tier 8 - Hp : 12800  Dmg : 1280


 * Tier 9 - Hp : 25600  Dmg : 2560


 * Tier 10 - Hp : 51200 Dmg : 5120


 * Tier 11 - Hp : 102400   Dmg : 10240


 * Tier 12 - Hp : 204800   Dmg : 20480

The math for calculating enemy tiers is: multiply the first tier (Tier 1) by 2, and continue this process whit each tier to find the next tier. Example: Tier 5 is 2 times stronger then tier 4, but tier 6 is 4 times stronger then tier 4.